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Beware of bugs in the above code; I have only proved it correct, not tried it (Donald E. Knuth)

Simple MPI Ray Tracer

This is a MPI parallelization of a simple, minimal raytracer by Nicholas Chapman (thanks man!).

Finally, here you are three images that show the fps gain and increased CPU usage (both cores do work) while running two of the implemented parallel strategies against the sequential version.

Sequential execution Tasks and workers pool Adaptive splitting